Carna

Melee - Nuker, Disabler, Durable, Initiator

Overview

25 + 3.00
11 + 1.60
14 + 1.50
58 - 64
285
0.80

Spit Blood

Spits blood in a line. Enemies affected take damage each second, are slowed, and have a chance to miss their attacks.


Spellsoak

At the cost of some health, puts a barrier on an allied hero. The barrier absorbs magical damage. Applies a dispel on the target.


Hook Impale

Impales an enemy on Carna's hook, stunning them and dealing physical damage relative to Carna's maximum health.


Consume

Carna attempts to eat target creep. If the creep is below a health threshold, it's consumed and Carna gains a permanent stack of Well Fed. If the creep is above the threshold, it takes damage. Each stack of Well Fed increases Carna's Health and Health Regeneration.


Hemorrhage

Carna starts to emit blood and gasses around him, continously dealing damage relative to his maximum health to nearby enemies. Can be cast while stunned.



Bio

The ravenous Carna empowers his life pool by gorging on the flesh of the enemy creeps. He sprays cursed blood on his enemies that damages them and impairs thier chance to land attacks, preparing them for his feast, using his gained lifeforce agressively to disable and critically damage his opponents based on the difference in their health.

Stats

25
15
1
Level
2,140
1,540
700
Hit Points
675
495
243
Mana
130 - 136
100 - 106
58 - 64
Damage
6.90
4.30
0.80
Armor
 
1800 / 800
Sight Range
150
Attack Range

Abilities

Spit Blood

Spits blood in a line. Enemies affected take damage each second, are slowed, and have a chance to miss their attacks.

Mana Cost Mana Cost: 130
Cooldown Cooldown: 18


ABILITY: point target
AFFECTS: enemy units
DAMAGE TYPE: magical
MISS CHANCE: 35% / 40% / 45% / 50%
DAMAGE PER SECOND: 15 / 25 / 35 / 45
MOVE SLOW: 15%
DURATION: 8

Spellsoak

At the cost of some health, puts a barrier on an allied hero. The barrier absorbs magical damage. Applies a dispel on the target.

Cooldown Cooldown: 18


ABILITY: unit target
AFFECTS: allied heroes
BARRIER DURATION: 10
HEALTH COST: 120 / 160 / 200 / 240
MAGIC DAMAGE BLOCK: 100 / 200 / 300 / 400

Hook Impale

Impales an enemy on Carna's hook, stunning them and dealing physical damage relative to Carna's maximum health.

Mana Cost Mana Cost: 60 / 70 / 80 / 90
Cooldown Cooldown: 14 / 12 / 10 / 8


ABILITY: unit target
AFFECTS: enemy units
DAMAGE TYPE: physical
MAX HEALTH AS DAMAGE: 10% / 12% / 14% / 16%
STUN DURATION: 0.4 / 0.6 / 0.8 / 1

Consume

Carna attempts to eat target creep. If the creep is below a health threshold, it's consumed and Carna gains a permanent stack of Well Fed. If the creep is above the threshold, it takes damage. Each stack of Well Fed increases Carna's Health and Health Regeneration.

Cooldown Cooldown: 4


ABILITY: unit target
AFFECTS: enemy creeps
DAMAGE / THRESHOLD: 100
WELL FED HEALTH: 5
WELL FED REGEN: 0.2

Hemorrhage

Carna starts to emit blood and gasses around him, continously dealing damage relative to his maximum health to nearby enemies. Can be cast while stunned.

Mana Cost Mana Cost: 120
Cooldown Cooldown: 60 / 55 / 50


ABILITY: no target
AFFECTS: enemy units
DAMAGE TYPE: magical
DAMAGE RADIUS: 350
BASE DPS: 40 / 60 / 80
MAX HEALTH AS DPS: 3%
DURATION: 6