Melee - Nuker, Disabler, Durable, Initiator
Spits blood in a line. Enemies affected take damage each second, are slowed, and have a chance to miss their attacks.
At the cost of some health, puts a barrier on an allied hero. The barrier absorbs magical damage. Applies a dispel on the target.
Impales an enemy on Carna's hook, stunning them and dealing physical damage relative to Carna's maximum health.
Carna attempts to eat target creep. If the creep is below a health threshold, it's consumed and Carna gains a permanent stack of Well Fed. If the creep is above the threshold, it takes damage. Each stack of Well Fed increases Carna's Health and Health Regeneration.
Carna starts to emit blood and gasses around him, continously dealing damage relative to his maximum health to nearby enemies. Can be cast while stunned.
Spits blood in a line. Enemies affected take damage each second, are slowed, and have a chance to miss their attacks.
At the cost of some health, puts a barrier on an allied hero. The barrier absorbs magical damage. Applies a dispel on the target.
Impales an enemy on Carna's hook, stunning them and dealing physical damage relative to Carna's maximum health.
Carna attempts to eat target creep. If the creep is below a health threshold, it's consumed and Carna gains a permanent stack of Well Fed. If the creep is above the threshold, it takes damage. Each stack of Well Fed increases Carna's Health and Health Regeneration.
Carna starts to emit blood and gasses around him, continously dealing damage relative to his maximum health to nearby enemies. Can be cast while stunned.