Kazak

Melee - Disabler, Jungler, Durable

Overview

25 + 2.60
16 + 2.20
18 + 1.60
59 - 67
295
4.60

Earthpound

Kazak pounds the ground, damaging enemies around him. Deals more damage to neutral creeps.


Bad Blood

Increases an ally's blood flow, granting them bonus health regeneration.


Ferocious Roar

Kazak roars, shooting a projectile which silences a target enemy. Each time Kazak hits the target in the back during the silence, the target is slowed.


Primal Aspect

Kazak sharpens his instincts, improving his spells and passively gaining health regen, armor, and movement speed.

Earthpound grants Kazak an attack speed buff if it hits an enemy.
Bad Blood reduces the cooldowns of Earthpound and Ferocious Roar upon cast.
Ferocious Roar target takes magical damage whenever Kazak hits them in the back.



Bio

The rabid ursine fighter Kazak never allows his prey to escape, punishing fleeing foes with painfully damaging backstabs. In the jungle he is able to quickly clear through the neutral creatures, acquiring the resources he needs to get on top of his opponents and make them run for their deaths.

Stats

25
15
1
Level
1,940
1,420
700
Hit Points
747
555
291
Mana
121 - 129
95 - 103
59 - 67
Damage
13.00
9.50
4.60
Armour
 
1800 / 800
Sight Range
150
Attack Range

Abilities

Earthpound

Kazak pounds the ground, damaging enemies around him. Deals more damage to neutral creeps.

Mana Cost Mana Cost: 70
Cooldown Cooldown: 7.5


ABILITY: no target
AFFECTS: enemy units
DAMAGE TYPE: magical
DAMAGE: 80 / 120 / 160 / 200
DAMAGE TO NEUTRALS: 300 / 400 / 500 / 600

Bad Blood

Increases an ally's blood flow, granting them bonus health regeneration.

Mana Cost Mana Cost: 35
Cooldown Cooldown: 18 / 16 / 14 / 12


ABILITY: unit target
AFFECTS: allied units
HP REGEN: 10 / 14 / 18 / 22
DURATION: 8
HP REGEN AMPLIFICATION: 25%

Ferocious Roar

Kazak roars, shooting a projectile which silences a target enemy. Each time Kazak hits the target in the back during the silence, the target is slowed.

Mana Cost Mana Cost: 90 / 100 / 110 / 120
Cooldown Cooldown: 14 / 13 / 12 / 11


ABILITY: unit target
AFFECTS: enemy units
DAMAGE TYPE: magical
SILENCE DURATION: 3 / 3.5 / 4 / 4.5
MOVE SLOW: 55%
ATTACK SPEED SLOW: 55
SLOW DURATION: 1.5

Primal Aspect

Kazak sharpens his instincts, improving his spells and passively gaining health regen, armor, and movement speed.

Earthpound grants Kazak an attack speed buff if it hits an enemy.
Bad Blood reduces the cooldowns of Earthpound and Ferocious Roar upon cast.
Ferocious Roar target takes magical damage whenever Kazak hits them in the back.


ABILITY: passive
HEALTH REGEN AS BONUS: 8 / 14 / 20
ARMOUR BONUS: 1 / 2 / 3
MOVEMENT SPEED: 30 / 60 / 90
EARTHPOUND ATTACK SPEED: 60 / 80 / 100
ATTACK SPEED DURATION: 4
BAD BLOOD COOLDOWN REDUCTION: 2 / 4 / 6
ROAR BACKSTAB DAMAGE: 50 / 100 / 150