Melee - Nuker, Disabler, Durable, Escape, Initiator
Kron roars, dealing magical damage to enemies around him. Whenever Powerful Roar hits at least one enemy, it's cooldown is temporarily reduced, stacking up to twice.
Kron braces himself, losing movement speed and reducing all damage taken for a duration. Can be cast without interrupting channeling. Applies a basic dispel on cast.
Charges to target location. Passing through enemies stuns them, and deals damage based on your strength.
Kron releases a cone-shaped wave towards the target area. Enemies hit by the wave take damage and are knocked back, then stunned afterwards.
Kron roars, dealing magical damage to enemies around him. Whenever Powerful Roar hits at least one enemy, it's cooldown is temporarily reduced, stacking up to twice.
Kron braces himself, losing movement speed and reducing all damage taken for a duration. Can be cast without interrupting channeling. Applies a basic dispel on cast.
Charges to target location. Passing through enemies stuns them, and deals damage based on your strength.
Kron releases a cone-shaped wave towards the target area. Enemies hit by the wave take damage and are knocked back, then stunned afterwards.