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Melee - Nuker, Disabler, Durable, Escape, Initiator
Lucifer smashes an enemy, stunning them and dealing damage. After the stun, a decaying slow is applied.
Increases Lucifer's strength and causes nearby enemies to take magical damage every second.
Lucifer leaps forward, slowing enemies as he lands and amplifying the damage they take.
Lucifer tries sending target enemy hero to hell, dealing pure damage relative to the target's maximum health, while healing himself for a percentage of his own health. Then, applies a debuff which slows the target's attack speed. If it dies during it, the spell casts again on the closest enemy hero.
Lucifer smashes an enemy, stunning them and dealing damage. After the stun, a decaying slow is applied.
Increases Lucifer's strength and causes nearby enemies to take magical damage every second.
Lucifer leaps forward, slowing enemies as he lands and amplifying the damage they take.
Lucifer tries sending target enemy hero to hell, dealing pure damage relative to the target's maximum health, while healing himself for a percentage of his own health. Then, applies a debuff which slows the target's attack speed. If it dies during it, the spell casts again on the closest enemy hero.