Melee - Nuker, Disabler, Escape, Initiator
The Trickster pranks an enemy, turning them into a random critter, preventing them from attacking, casting, or using items. While in this form, the target is slowed and takes additional damage from all sources.
A magical bolt is shot from a fixed distance towards the Trickster. If the bolt hits an enemy on its way, it instantly ends, dealing damage, and healing the caster for a percentage of damage dealt.
The Trickster turns invisible, gaining a small boost of movement speed and the ability to move through units. Attacking an enemy to break invisibility causes it to run away in panic.
After a short delay, summons a spike under the target enemy, which knocks them upwards. Upon landing, the target takes damage based on their level, and is stunned.
The Trickster pranks an enemy, turning them into a random critter, preventing them from attacking, casting, or using items. While in this form, the target is slowed and takes additional damage from all sources.
A magical bolt is shot from a fixed distance towards the Trickster. If the bolt hits an enemy on its way, it instantly ends, dealing damage, and healing the caster for a percentage of damage dealt.
The Trickster turns invisible, gaining a small boost of movement speed and the ability to move through units. Attacking an enemy to break invisibility causes it to run away in panic.
After a short delay, summons a spike under the target enemy, which knocks them upwards. Upon landing, the target takes damage based on their level, and is stunned.