White Magician

Ranged - Nuker, Disabler, Pusher, Initiator

Overview

16 + 1.80
18 + 2.00
20 + 4.20
40 - 46
300
1.90

Flame Volley

Shoots a volley of five projectiles towards the target point. Each projectile deals magical damage in a very small area around the first target hit. The middle projectile deals double damage and slows.


Fireball

Shoots a projectile towards a target unit. It deals physical damage to the target and ministuns it. If this ability last hits a creep, the mana cost is refunded.


Portal

Targets an enemy, dealing pure damage to them over a short duration. After the delay, the target is teleported to the casters location upon cast.



Silent Vow

Silences target enemy. If they attack during the silence, they lose mana and take damage based on a percentage of mana lost.


Fundamental Power

The White Magician gathers cosmic energy, refreshing the cooldowns of all his other spells and items. Grants a mana regeneration buff.



Bio

The versatile and ever learning White Magician never struggles to outmaneuver his opponents. Equipped with an arsenal of destructive spells that can manipulate and cripple his enemies, his true power lowers in his ability to strike twice. A good magician never truly runs out of tricks.

Stats

25
15
1
Level
1,380
1,020
520
Hit Points
1,515
1,011
315
Mana
140 - 146
98 - 104
40 - 46
Damage
9.60
6.40
1.90
Armour
 
1800 / 800
Sight Range
550
Attack Range

Abilities

Flame Volley

Shoots a volley of five projectiles towards the target point. Each projectile deals magical damage in a very small area around the first target hit. The middle projectile deals double damage and slows.

Mana Cost Mana Cost: 130
Cooldown Cooldown: 25


ABILITY: point target
AFFECTS: enemy units
DAMAGE TYPE: magical
VOLLEY RANGE: 950
PROJECTILE INTERVAL: 0.15
PROJECTILE DAMAGE: 20 / 40 / 60 / 80 / 100
MIDDLE PROJECTILE SLOW: -35%
MIDDLE PROJECTIEL DAMAGE: 40 / 80 / 120 / 160 / 200

Fireball

Shoots a projectile towards a target unit. It deals physical damage to the target and ministuns it. If this ability last hits a creep, the mana cost is refunded.

Mana Cost Mana Cost: 100
Cooldown Cooldown: 10 / 9 / 8 / 7 / 6


ABILITY: unit target
AFFECTS: enemy units
DAMAGE TYPE: physical
DAMAGE: 75 / 125 / 175 / 225 / 275
STUN DURATION: 0.01
CAST RANGE: 500 / 550 / 600 / 650 / 700

Portal

Targets an enemy, dealing pure damage to them over a short duration. After the delay, the target is teleported to the casters location upon cast.

Mana Cost Mana Cost: 170
Cooldown Cooldown: 30


ABILITY: unit target
AFFECTS: enemy units
DAMAGE TYPE: pure
DAMAGE: 50 / 100 / 150 / 200 / 250
TELEPORT DELAY: 1
CAST RANGE: 275 / 350 / 425 / 500 / 575

Silent Vow

Silences target enemy. If they attack during the silence, they lose mana and take damage based on a percentage of mana lost.

Mana Cost Mana Cost: 110
Cooldown Cooldown: 20


ABILITY: unit target
AFFECTS: enemy heroes
DAMAGE TYPE: physical
DURATION: 3 / 3.5 / 4 / 4.5 / 5
MANA LOSS PER HIT: 12 / 18 / 24 / 30 / 36
MANA BURNED AS DAMAGE: 80%

Fundamental Power

The White Magician gathers cosmic energy, refreshing the cooldowns of all his other spells and items. Grants a mana regeneration buff.

Mana Cost Mana Cost: 200
Cooldown Cooldown: 110 / 100 / 90 / 80


ABILITY: no target
MANA REGENERATION: 10 / 20 / 30 / 40
MANA REGEN DURATION: 10