GAMEPLAY UPDATE - 1.13

PREVIOUS CHANGELOGS

ITEMS




Infernalis: NEW ITEM

  • Requires:
    Orb of Pyros (1250)
    Elven Hood (400)
    Sharp Dirk (500)
    Recipe (1000)
    Total Cost: 3150

  • Provides:
    15 Damage
    6 Agility
    9 Intelligence
    200 HP

  • Passive: Inferno
    Burns enemies in a 600 radius for 25 magical damage each second.

Ironside Dancer: NEW ITEM

  • Requires:
    Chainmail (725)
    Metal Shard (200)
    Recipe (1000)
    Total Cost: 1925

  • Provides:
    15 Movement Speed
    8 Armour
    1.5 HP Regen

  • Active: Brittle Dance
    Gives the user a 600 radius aura for 16 seconds that reduces the armor of nearby enemies by 6.
    30 second cooldown
    75 mana cost


Murder of Crows: NEW ITEM

  • Requires:
    Healing Rag (300)
    Gloves of Speed (450)
    Reinforced Gauntlet (400)
    Recipe (1100)
    Total Cost: 2250

  • Provides:
    15 Attack Speed
    2 HP Regen
    5 Strength

  • Passive: Ravenous Aura
    Gives 15 attack speed and 15 movement speed to all allies in a 900 radius.


Ursine Zeal: NEW ITEM

  • Requires:
    Nonchalance (1650)
    Priest Tunic (500)
    Recipe (500)
    Total Cost:(2650)

  • Provides:
    1 Mana Regen
    7 Health Regen
    10% Magic Resistance
  • Passive: Stubborn Nature
    Gives 1.5 Mana Regen and 15% Magic Resistance to all allies in a 800 radius.




Ciaran's Ring:

  • Attribute bonus reduced from 7 to 6.

Clawed Boots:

  • Damage bonus reduced from 26 to 22.

Darkmoon Sword:

  • Active damage reduced from 3x hero’s Intelligence to 2x.

Enduring Willpower:

  • Active HP regen bonus increased from 7 to 20.

Hermes Boots:

  • Passive move speed bonus reduced from 125 to 115.
  • Inactive move speed bonus is unchanged (50).

Health Potion:

  • HP regen bonus reduced from 15 to 10.

Hydra's Thirst:

  • Passive illusion damage taken increased from 300% to 350%.

Jonathan's Willpower:

  • Active HP regen bonus increased from 15 to 35.

Loyal Paw:

  • Agility increased from 16 to 18.

Norstark Fist:

  • Passive no longer works for illusions.

Orb of Pyros:

  • Health bonus reduced from 300 to 200.

Priest's Headdress:

  • Aura HP regen bonus increased from 3 to 7.
  • Active HP regen bonus increased from 6 to 16.

Pyromancer's Hand:

  • Health bonus reduced from 350 to 300.

Round Shield:

  • Passive heal increased from 5 HP to 10 HP.

Sanguine Fletcher:

  • Passive no longer works for illusions.

Snake Pendant:

  • Passive no longer works for illusions.
  • Stun duration reduced from 1.5 to 1.

Ten Tonne Hammer Gloves:

  • Passive no longer works for illusions.

Thickblooded Ale:

  • Active miss chance increased from 20% to 40%.

HEROES




Armordillo:

  • Reinforce cast range reduced from 600 to 400.
  • Reinforce armour change rescaled from 2/4/6/8 to 5/6/7/8.
  • Enraging Taunt now gives the user 10/15/20/25% incoming damage reduction for the duration.
  • Rapier Expertise now gives the caster 14/16/18/20% movement speed for the duration of the disarm.
  • Frenzying Rage cast range increased from 300 to 400.

Basilisk: HERO REWORKED

  • Petrify now reduces the targets armor by 5/6/7/8 instead of amplifying right click damage taken by 20%/25%/30%/35%.
  • Expel Acid manacost reduced from 55 to 25.
  • Virulent Toxin Reworked

    Now applies a 3 second debuff to any enemy Basilisk attacks. The debuff deals physical damage each second equal to 10/14/18/22% of Basilisk's attack damage.
  • Paroxysm Reworked - Now petrifies all enemy heroes around Basilisk for 1.25/1.5/1.75s on use, stunning and reducing their armor by 7/9/11. Afterwards deals 50/75/100 physical damage to them. If this petrifies at least one enemy, Basilisk gains a 50/60/70% magic resistance buff for 6 seconds.
  • Paroxysm cooldown reduced from 90 to 80/70/60.

Cursed Wolf: NEW ABILITY

  • Lick Paw replaced with Healing Glyph.

  • Healing Glyph:
    700 Cast Range
    20/18/16/14 second cooldown
    120 Manacost

    Targets an ally to place a buff on them which heals each second based on their missing health.
    Base Healing per second: 25/40/55/70.
    Bonus Healing per second: 6/8/10/12% of the target's missing health.
    Duration: 3 Seconds

Dark Queen:

  • Base Agility reduced from 26 to 25.
  • Dark Wall manacost rescaled from 140/130/120/110 to 140.

Huntress:

  • Strength gain reduced from 2.7 to 2.4.

Kingseeker:

  • Army of Shadows shadow damage increased from 25%/35%/45% to 75%/80%/85%.
  • Army of Shadows shadows now each give a stack of Knights of the Dark.
  • Anticipation cast point reduced from 0.3 to 0.1.
  • Rescaled The King's movement speed from 350 to 370/385/400.

Merchant:

  • Escalating Odds damage is now capped at 2000 and is delayed by 3 seconds after cast.

Nahl:

  • Shattershot main target damage rescaled from 30/50/70/90 to 50.
  • Precarious Icicle particle now more visible.

Nerub:

  • Strength gain increased from 2.4 to 2.8.

Robot Scientist:

  • Full Missile Jacket now targets closest hero instead of all heroes within the radius.

White Magician:

  • Fireball cast range rescaled from 550 to 500/550/600/650/700.
  • Fireball cooldown rescaled from 8 to 10/9/8/7/6.
  • Fireball damage reduced from 75/150/225/300/375 to 75/125/175/225/275.
  • Silent Vow can now stack on the same target (allowing for double mana lost).

Vampire Mistress:

  • Base Agility increased from 18 to 22.